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Project Incidence

Position: Level & Systems Designer and Engineer
Made with Unity
Project Incidence is a top-down RPG where the player goes on a quest for redemption with an open world to explore and collect cards to battle enemies.

My work in Project Incidence

Project Incidence is a game I'm currently working on with my friend and his school's club. Because of my experience in Unity, I was given a diverse set of tasks including programming dialogue system, smooth-camera movement, player movement, event triggers, polishing pause menu UI, and writing dialogue for the narrative. I was also able to assist newer programmers with solving issues that rose from programming the card battling system and scene triggers.
Below is one of the features I programmed to have the dialogue box on the side the character is facing away from while engaging in a conversation with an NPC.
Testing Conversation Left.PNG
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